Buch
Creative Simulations
-George Mallen and the Early Computer Arts Society-Catherine Mason (Hrsg.)
171,19
EUR
Lieferzeit 12-13 Tage
Übersicht
Verlag | : | Springer International Publishing |
Buchreihe | : | Springer Series on Cultural Computing |
Sprache | : | Englisch |
Erschienen | : | 22. 04. 2024 |
Seiten | : | 220 |
Einband | : | Gebunden |
Höhe | : | 235 mm |
Breite | : | 155 mm |
ISBN | : | 9783031506192 |
Sprache | : | Englisch |
Illustrationen | : | X, 220 p. 107 illus., 54 illus. in color. |
Inhaltsverzeichnis
Foreword.- Preface.- Introduction.- A Major Step Forward: the Computer Arts Society and Event One.- From Cybernetics to Ecogame: Computing in a Cultural Context – an Interview with George Mallen.- The Name of the Game is…?  A Personal View of the Computer Arts Society’s Project.- The Object is the Process: Computer Art Exhibitions of the 1970's in London and Edinburgh.- An Interview on Art, Cybernetics and Social Intervention.- Design as an Interesting Phenomenon:George Mallen and the Royal College of Art.- General Principles of the Ecogame Model.- On George Mallen, Poetry and the Future.
Pressestimmen
“Some books are simply amply informative about what it says on their cover; others are ostensibly about people, things, times, places or events but actually use these to make far wider points or to promulgate theory and opinion. Rarely, you get both, whose parts are so rich and richly intertwined that new meanings and insights are generated for and by the reader. This book is one.” (Brian Reffin Smith, Leonardo, leonardo.info, September, 2024)